FYI In preparation of the public release, tests and work done using previous versions of Mote may or may not work out of the bat, particularly files that have different extensions to what Mote will permanently use moving forward. For example, .mfwk will be the extension for campaigns from now on, and .motefwk files will not be recognized by the application. To remedy this, you can rename the file to have the appropriate extension for it work. What we do advise, however, is that users should start with a freshly imported / converted resource from MapTool, for the cleanest possible start. With regard to this, Mote can only do direct conversions on files from original MapTool; files from other forks will likely fail during conversion. RC 5 will be the final release candidate. All issues brought up from this point on will be applied to the Mote 1.0. What's new:
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Discontinued / suspended features:
Fixes:
- The headless server will be suspended, for now. This is so we can fully focus on supporting the interfacing application to get it to a fully stable state.
- Mote will singularly use the old SBBI library for UPnP handling - the other options remain untested and contribute some bulk to application's heft. We're taking them out in favor of the tried and tested UPnP solution MT uses.
- Broadcasting session information through IRC - it's a well meaning feature that uses CTCP (client to client protocol) to isolate and protect Mote clients from other, 3rd party IRC clients. The resulting cross-traffic can be significant, something which Darkmyst's administrators can't approve of until further review and discussion take place. So, for now, users will have to rely on the direct connection mechanism when setting up game sessions.
- Auto-creation of an IRC channel for game sessions - another well-meaning feature that creates a private IRC channel for the game session. Since the local output was returned to the macro output view, this channel has become redundant, and will likely confuse users unfamiliar with IRC. Users are encouraged to manually create a channel for their own purposes, moving forward.
- Auto-joining the Mote IRC channel. This will be at the user's discretion, through the button found in the chat input tool bar.
Fixes:
- FWIW, The OS X .app launch works again.
- Several issues with the GUI
- FoW calculation errors
- Map rendering issues
- SE tickets since the last release.